screenshot
retro style arcade game
screenshot
custom C++ with SDL2 2D game engine
screenshot
power ups and different enemies

Welcome to Arcade Fighter!

Arcade Fighter is an assignment during my games programming study in the second half of the first semester. It's fully written in C++ and created with an custom SDL2 2D engine. My responsibility was the creation of the environment and the rendering of it. To design the level the user can edit an image file. This image file will be loaded at the beginning of the game and the environment is created depending on the image. There are also different layers in the environment so it Looks more dynamic. I was also responsible for the Management of this project. I merged every script and asset in the project and was in Charge of the Deadlines during this Module.

status
finished 08/2016
genre
arcade
duration
2 months
engine
custom SDL2
language
C++
role
Lead & Gameplay Programmer (world generation)