Here you find all desktop games I created or was part on. From simple 2D games with a custom game engine until projects made with big game engines like Unreal Engine, Unity 3D or CryEngine.
This is a small project that I worked on for three weeks with a new engine (CryEngine 5.6). I never worked with this engine before and I allways wanted to try this engine because of its closeness to a bigger company in house engine.
Windows Jump'n'run game where the world is moving in waves! This project was done in 48 hours during the Global Game Jam 2017!
Arcade Fighter is an assignment during my games programming study in the Second half of the first Semester. It's fully written in C++ and created with an custom SDL2 2D game engine.
This project was done during my games programming study in the Second halt of the Second Semester. To realize this I used the Unreal Engine Version 4.14 and the scripts are written in blueprints. For the Generation of the building I used a maze Generation algorithm. The goal is to escape the hospital by avoiding the zombies.
Lunar Lander is a physics Simulation written in C# with Unity 3D. All Physics components of the project are custom written. Also the Transformation, Rotation, scale, vector and Matrix components are custom written. All meshes are created via scripts.